A&H

The Keeping The Laws Of The Game Fresh In Our Minds Summer Competition! Week 1!

The Referee Store
They are coming. Not sure if I want to reveal results until the end? ;)

I don't think that'd be any good because no one will know who is doing well and so there won't be a proper competition. Is like having the premier league without an up to date results table and the results of each match not being published. The last day would be :poop: IMO :)
 
The results are in!

The analysis from Brian is coming and I will post the top 3 answers this evening (about 8 pm at the latest) when I get a chance to retrieve the necessary info from my laptop.

Question 2 incoming tomorrow morning. :)
 
@HullRef very rarely do my actions have reasons beyond "it's what I felt like doing at the time"

Lol sorry there is not any profound reason behind it!
 
It's not perfect, it's not exhaustive (i.e. I could have written more) but it is how I would view this situation as an assessor with more than 5 seasons at Supply, 8 seasons as an AR on Supply and 14 years as a referee. Here is my analysis ...

Positioning

Move out towards the touchline to follow play but as the ball is played into the centre, arc around so that the drop zone is between you and AR1. Be aware that if you are too far from play, i.e. you make up no ground from your position out near the touchline, then your credibility for any decision/non-decision drops rapidly. If you are too close to play, then you narrow your angle of view and may become caught up in play, particularly if the initial ball into the penalty area is played away by the defenders. Also, the closer you are to play, the more difficult it is to adjust your position.

In this scenario, the proximity to play is good up until the ball is crossed into the penalty area. At that stage I believe the referee gets too close to play. As a result, his line of sight to the possible contact between the defender (allegedly pushed) and the attacker (scoring the goal and allegedly pushing) is obstructed. He cannot, on his own make that call, unless the push was made while in the air and he can see both hands of the attacker.

Fitness/work rate

Fitness needs to be high enough to push deep into the quadrant not covered by the AR. Work rate needs to go up to be able to sweep around in the arc as the ball is played into the penalty area. Importantly, once you have decided it is a goal, you will want to put in a short sprint to move towards your next position, i.e. for the kick off. This sprint may discourage any protests from the defending team or mean that you are too far away to clearly hear them, so that if they are not accompanied by arm gestures, you can ignore them. If they are accompanied by animated arm gestures, then you can caution for dissent by action. This could avoid the need to dismiss for OFFINABUS.

Alertness & awareness

When the ball was played into the penalty area, allow your gaze to linger on the area from which the ball was played. If that goal had not been scored and an illegal challenge had taken place, you could go back and award a free kick to the non-offending team. Likewise when moving away from the group of players after the goal was scored, ensure you allow your gaze to linger to identify any flashpoints. If the team who have scored decided to make a flippant comment like “Unlucky for some” or Baker’s dozen”, then this could cause you problems.

Advantage

No obvious advantage to be played, unless there had been a illegal challenge in the build up to the goal.

Stoppages & technical offences

No relevance based on the information provided.

Communication

Communication doesn’t just start once the whistle is blown. During the pre-match instructions you will have briefed your ARs (yes even for a “friendly” game, especially when you know one of the teams well). You will have ensured the two captains know before the game, that in view of the status of the fixture, you will manage what you can and where possible restrict disciplinary action. You will however have emphasised that this is also a run-out for you and if you are faced with a mandatory caution/dismissal, then you will have to deal with that. Everything else is up to interpretation and you will try to manage the situation. You would also point out that any OFFINABUS directed specifically at you or your team will result in a dismissal.

During the game, you will have tried to learn as many player’s names as possible so you can use that to your advantage. You may have the OFFINABUS player’s name mentally noted and used this to defuse the situation after his opening comment. Also you may have used communication to manage lower level comments earlier in the game.

Teamwork

You will also have briefed your ARs regarding their areas of credibility which usually extend about 15m from their position in a little bubble. It will rarely extend beyond except for example where the referee is up the other end and an offence occurs or the referee is on his backside. Regarding when the referee is unsighted, the AR in this scenario is too far away to credibly intervene without undermining the referee who is less than 1/3 the distance from the alleged push.

Also in the pre-match instructions to your ARs you will have instructed both of them to make a positive run towards the halfway line in the event of a goal. If you don’t get that from AR1, then there is something they aren’t happy about. In which case, you do not run across to them unless they make a very obvious signal, e.g. gesturing. If you go without being summoned, you are unfairly drawing attention to your AR but also indicating that you are not sure about your decision to award the goal. Also in the pre-match instructions, you will have instructed AR2 to record the times of all the goals. This means you and AR1 can monitor the behaviour of the players.

Decision making/accuracy

No offence occurred which prevents you from awarding the goal? Award it. Do so positively though by making that run to the halfway line confidently with your head up.

Application of Law

Law 5 – The referee

· enforces the Laws of the Game, controls the match in cooperation with the assistant referees and, where applicable, with the fourth offi cial

· takes disciplinary action against players guilty of cautionable and sending-off offences. He is not obliged to take this action immediately but must do so when the ball next goes out of play

· acts on the advice of the assistant referees regarding incidents that he has not seen

· indicates the restart of the match after it has been stopped

· provides the appropriate authorities with a match report, which includes information on any disciplinary action taken against players and/or team offi cials and any other incidents that occurred before, during or after the match

Law 10 – the method of scoring. If the criteria have been met, then award the goal

Law 12 – careless/reckless excessive force challenge in the build-up to the goal? No, award the goal.

OFFINABUS – dismiss HOWEVER the scenario doesn’t give an accurate depiction of the distance between the referee and the player nor does it capture the volume at which these words were said. If it was said quietly in an under the breath manner (unheard by anyone but the referee and the player), then, because of the status of the game and the score, this may be a situation which can be managed, but summon the assistance of the captain to help you to do so.

If it was loud enough to be heard by other players/spectators, then you have a situation to deal with. The action you have to take is down to your own integrity. You also have to consider next week’s referee, who may be doing his first 6 games and if subjected to this language may go home and never referee again. You should dismiss if these words are spoken loud enough to be heard by others. If you decide to caution and an opposing player does something similar, then you will have to, for the sake of consistency, caution him as well. If you don’t you enter the territory of, “Well what’s the difference between what he said and what their lad said …?” which shreds your credibility and your match control.

Match Control

You have to act with conviction and authority during the whole of this game. This may be a non-competitive fixture and is being used by the players to maintain their match fitness. So why should you not do the same? You have to exercise your mental fitness as well as your physical fitness. Already mentioned the circumstances in which you might manage the OFFINABUS but in reality, if this player has used OFFINABUS, directed it at you and it is obvious to all, you are left with little room to manoeuvre, you must dismiss.

The dismissal process will consist of isolating the player, DO NOT ASK THE CAPTAIN TO COME OVER!!! Ask for the player’s name, write down his name and number, tell him he is being dismissed, ask him to leave the field and calmly but with confidence raise the red card in a non-aggressive manner. If the player refuses to go, then summon the help of the captain. If he still refuses to go, summon the help of the coach. If he still refuses to go advise you will be obliged to abandon. If he still refuses to go, abandon.

Other thoughts

Ensure you submit the report. Dismissals in non-competitive games result in suspensions from that type of football, so if his team have more non-competitive games at the end of the season or before next season, he is only suspended from those games. He is not suspended from competitive football.
 
Brian, some great information there. Thank you.

favour to ask

i've picked out your comments re pre-match instructions for NAR's and team captains as well as the occasions during the match when you would ask for the captain's assistance. If you have the time to pad these out a little with other things that you would ask from NAR's / tell to captain's pre-match that would be much appreciated.

as for making use of the captain's during the game, in the example given re managing the player's language, could you perhaps give an example of what you might say to the captain / how you might use him, vis a vis his player, when you call him over.


General pre-match instructions

1) neutral assistants

You will also have briefed your ARs regarding their areas of credibility which usually extend about 15m from their position in a little bubble. It will rarely extend beyond except for example where the referee is up the other end and an offence occurs or the referee is on his backside.

you will have instructed both of them to make a positive run towards the halfway line in the event of a goal. If you don’t get that from AR1, then there is something they aren’t happy about. In which case, you do not run across to them unless they make a very obvious signal, e.g. gesturing.

Also in the pre-match instructions, you will have instructed AR2 to record the times of all the goals. This means you and AR1 can monitor the behaviour of the players.

2) captains (pre-match)

You will have ensured the two captains know before the game, that in view of the status of the fixture, you will manage what you can and where possible restrict disciplinary action. You will however have emphasised that this is also a run-out for you and if you are faced with a mandatory caution/dismissal, then you will have to deal with that. Everything else is up to interpretation and you will try to manage the situation. You would also point out that any OFFINABUS directed specifically at you or your team will result in a dismissal.

captains (during the match)

the scenario doesn’t give an accurate depiction of the distance between the referee and the player nor does it capture the volume at which these words were said. If it was said quietly in an under the breath manner (unheard by anyone but the referee and the player), then, because of the status of the game and the score, this may be a situation which can be managed, but summon the assistance of the captain to help you to do so.

If the player refuses to go, then summon the help of the captain.
 
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