The Ref Stop

West Ham Vs Wolves

The Ref Stop
yeah agreed the first push was definitely a foul, happily wolves scored from the next phase of play anyway. dont think the 2nd shout is much of a foul at all though so no issues with that one.

this push on the defender for the winning goal is foul every single day of the week, astonishing miss live. no doubt var will claim some nonsense reason/excuse not to get involved.
 
It's called the 'light touch, sometimes firm, occasionally brutal', depending on which way the wind is blowing
What made the push PK appeal hilarious, was the AR awarding a FK next to the corner flag about 5 seconds later. Gary O'Neill needs to lighten up as he failed to see the funny side!!! Wolves' motion to ditch VAR has not led to a change of fortunes!

The standing on the foot thing, the reason the Cartel Clubs would've got that, is because the fouled player would've been savvy enough to roll around in agony for 30s. The Wolves player was naïve for not making enough of it
 
It's called the 'light touch, sometimes firm, occasionally brutal', depending on which way the wind is blowing
What made the push PK appeal hilarious, was the AR awarding a FK next to the corner flag about 5 seconds later. Gary O'Neill needs to lighten up as he failed to see the funny side!!! Wolves' motion to ditch VAR has not led to a change of fortunes!

yes that was a massive dive. AR bought it - perhaps because they didnt give the preceding foul
 
The standing on the foot thing, the reason the Cartel Clubs would've got that, is because the fouled player would've been savvy enough to roll around in agony for 30s. The Wolves player was naïve for not making enough of it
Pickford did that the other week. CK didn't think foul, but Pickfords reaction and sulk made VAR want to find something wrong.
 
Pickford did that the other week. CK didn't think foul, but Pickfords reaction and sulk made VAR want to find something wrong.
Yeh, although I wouldn't call Everton a 'Cartel Club'! But the top players know how to play the game and that's partly why they get more decisions
 
Yeh, although I wouldn't call Everton a 'Cartel Club'! But the top players know how to play the game and that's partly why they get more decisions
Which makes it harder for referees to judge in real time whether something has happened or not.
A lot of players fake so much that you're now second guessing situations.
 
which is why we need some sort of formal review to identify players who are conning refs and provide some sort of disincentive to do so
 
It's a simple solution, that they could have implemented years ago. Bans for players that are caught cheating. Drives me insane !!!
 
It's a simple solution, that they could have implemented years ago. Bans for players that are caught cheating. Drives me insane !!!
How do we prove that a player isn't genuinely really hurt?

Or if it's simulation - player falls over fresh air in attempt to win a penalty, but doesn't appeal for penalty. How can we prove he's trying to cheat and didn't just 'fall over'?

Really difficult.
 
How do we prove that a player isn't genuinely really hurt?

Or if it's simulation - player falls over fresh air in attempt to win a penalty, but doesn't appeal for penalty. How can we prove he's trying to cheat and didn't just 'fall over'?

Really difficult.
in many instances it's also fairly obvious
 
my comment was aimed at the simulation aspect, which needs no more than working football knowledge to identify
But if there's any plausible deniability (which there will inevitably be, given the nature of the sport), that just leads to appeals and yet more coverage about refereeing decisions.
 
i dont think it's hard at all. set the guidelines, simulation and excessive exaggeration...

review every single contact that gets penalised with a foul. get cited 5 times in a season and you get a 1 match ban

it's an absolute scourge on our game. refs are as culpable as the players, we reward players who go down under minimal contact frequently, especially in defensive positions. it's a massive opportunity for improvement in how the game is officiated and enjoyed/watched
 
I completely agree with your view about the scourge on the game and the fact that too often it is rewarded. To an extent, that in part is the point of course - how do you objectively decide what is enough contact to go down 'injured', or enough contact (in a contact sport) to be a foul. Given that we are the arbiters of that in the first place, the fact that the foul was given is already a data point that is in the offender's favour.

In fact, taking that view, at the least you'd have to review every single contact that results in someone appearing to be injured, otherwise you are only identifying those occasions where the referee has been misled or has been mistaken, not the simulation itself...
 
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