Football’s Laws should be clearest when referees are being asked to enforce something new. The new one minute rule for injured players achieves precisely the opposite.
Referees must often decide within seconds whether an injury is sufficiently serious to stop play. Under the new rule, stopping play may carry an immediate consequence for the injured player and their team: the player must leave and the team may be reduced to ten players for at least a minute.
That creates the wrong incentive. A referee may hesitate before stopping play because doing so could disadvantage the injured player’s team. In a marginal case, that hesitation could mean that a serious injury is not recognised or treated as quickly as it should be.
Of course, the Laws still require play to be stopped where a player is seriously injured, and there is an exception for severe injuries. But referees do not have the benefit of a medical diagnosis when making the initial decision. The difficulty lies precisely in distinguishing, in real time, between an injury which appears minor and one which may be serious.
The drafting itself adds further uncertainty. The relevant provision attempts, in a single sentence of more than 70 words, to explain when play should be stopped, whether treatment may take place on the field, when the player must leave and when and where the player may return.
It says that a player “may only re-enter one minute after play has restarted”. Does that mean precisely at the one minute point! The accompanying protocol refers to a one minute “running clock”, but the Law itself does not.
There is also uncertainty over an injury which results in “the restart of play being delayed”. How much of a delay is required? Does any delay count?
These are not merely drafting complaints. Poorly expressed Laws become match management problems. Players and coaches need to understand why a player cannot return. Referees need to be able to apply it consistently, explain quickly and enforce without allowing the possible disciplinary consequence to influence a decision about player safety.
A rule intended to prevent tactical delay should not create even a perceived reason to delay stopping play for a genuine injury.